![]() V0.074h8: Fixed some bugs that makes game crashes after long play, perhaps some graphic artefacts from these also, check out. May be for other artifacts this will be solution. V0.074h9: Changed method of copying textures, now car tuning works fast. V0.074h10: Fixed artifact of hiding effects with modified particles installed (fire, nitro). By default allmost everything set to maximal quality for GeForce8800, be careful. V0.075: Added new parameters and effect Depth Of Field. And remember, this is for testing only, final effect will look differently. Press shift and enter keys together to show control parameters that can be modified by 1.6 keys with PageUp and PageDown. V0.075c: This is the test version of reflective environment bump mapping. Reflective bump can be toggled by specific variable. V0.076: Modified ssao and ssil effects for better quality and performance, added support of multipass effect.txt shaders. V0.158: Added injector version for compability with video recording and overlay software. V0.238: Added water and shadows, post processing shaders for depth of field, tonemapping and color correction (compatible with my modern mods for other games, download shaders made by users). V0.247: Added reflections and per pixel lighting to vehicles. ![]() Added ambient occlusions, image based lighting for vehicles, various bugfixes and improvements.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |